Welcome to my portfolio

Shreevatshanka
Dhakal

Passionate about creating beautiful, responsive, and user-friendly web experiences that solve real-world problems. I combine creativity with technical knowledge to build intuitive applications.

About Me

Turning ideas into interactive experiences

I'm passionate about creating engaging digital experiences that solve real problems. Currently focusing on developing my skills as a web developer, I combine creativity with technical knowledge to build intuitive and responsive applications.

My journey in development has equipped me with a diverse skill set and a problem-solving mindset that I bring to every project I work on. I'm particularly interested in frontend technologies and creating seamless user experiences.

01

Problem Solver

Tackling complex challenges with creative solutions

02

Quick Learner

Always exploring new technologies and frameworks

03

Detail Oriented

Crafting pixel-perfect, polished experiences

Technology Expertise

I'm familiar with these technologies and tools

HTML5

CSS3

JavaScript

TypeScript

React

Tailwind CSS

Node.js

Git

Unity

WordPress

Figma

Professional Experience

Working on the front-end development of MakeMyScan, a website vulnerability scanning tool.

Key Responsibilities:

  • Implemented responsive designs using HTML, CSS, and JavaScript
  • Developed and maintained reusable UI components using Next.js and Tailwind CSS
  • Fixed bugs and improved application performance across different devices
  • Created RESTful API integrations for data fetching and user authentication
  • Participated in daily stand-up meetings and sprint planning sessions
  • Collaborated with team lead to implement perfect interfaces

Technologies:

HTMLCSSJavaScriptNext.jsTailwind CSSGit

Some Game Projects

Rajesh Dai

Rajesh Dai

A side-scrolling platformer game made in Unity Engine. Worked on level design and game mechanics.

UnityGame DesignC#
Mailo Driver

Mailo Driver

A driving game made in Unity Engine, featuring a license trial mode. Worked on map design and physics.

UnityGame DevelopmentC#